With more than 600 hours invested into Fallout 4, I've found more than one way to spice up playing -- be it some truly in-depth character roleplaying or mods set to crank up the difficulty. When it boils down to it, I'm an immersion kind of guy. I really enjoy getting into character and thinking about things from a different perspective.
So with that in mind, let's take a look at some of the mods I feel boost immersion the most in Fallout 4 -- and are close to always in my load order. Comme des garcons polo.
Immersive Vendors by Xgrufijury
Ever thought that the vanilla vendor stalls just felt empty or lacking? I mean, aside from slight visual differences, they all felt samey. Immersive vendors fixes that by adding variety to the vendor stalls you can build at your settlements. It also populates the higher-end stalls with higher quality items to reflect its store level.
It's a minor mod but to me, it's all about those little details, especially since I really enjoy the settlement building aspect of Fallout 4. I also tend to spend a lot of time with setting up my settlements to look busier and more populated, so this mod is a big plus for me.
Eliminate Stupid Lines by Anbeegod
This is a gem of a mod that helps reduce the number of annoying generic dialog lines from generic NPCs. It's really immersion breaking, and kinda' stupid, to walk into a settlement that you own and have a random farmer say something like, 'Oh, you have a dangerous look about you. Hope you're not here for me.'
No, I'm not here for you -- I own this place. I'm the general of the Minutemen -- a defender of the common man of the wastes -- not some scummy raider. This mod helps to regulate some of those annoying lines based on your game progression choices and standings with various factions.
Rain of Brass by XLSJ
This is a really simple mod that extends the life of spent bullet casings and increases the area in which you can see them. Now, that might not seem like much of a mod, but don't knock it until you try it.
It makes the aftermath of a shootout look glorious. Spent casings litter the ground -- some still rolling down uneven terrain. It shows you just how awesome the battles are by being able to see all of the spent casings surrounding all the bodies you just stacked like a boss. Now, if only there was a mod so that you could smell that sweet gunpowder odor after going cyclic with the minigun..
Long Range Bullet Holes by SLXJ
A companion mod of sorts to SLXJ's Rain of Brass mod, the Long Range Bullet Holes mod is another nice (albeit small) touch mod that does exactly what the name implies. In addition, it also makes it take longer for bullet holes to 'heal' and disappear.
These two mods together just make battles look glorious -- and like an actual fight went down. It's the little details that matter.
Automatically Lower Weapons by Pauderek
This is a different version than the first Lower Weapon mod that came out shortly following the release of Fallout 4. This mod adds increased time delay and checks for certain actions before raising/lowering your weapon.
If you're someone who has never held a weapon for a long time, you might not know that you're only ever pointing your weapon forward (or at your target for generally as long as you're firing in that direction). Guns are heavy blokes and your arms wouldn't be able to maintain a 'fire-ready' position for long. So this makes things a lot more realistic.
Lone Wanderer Fast Travel by LoneRaptor
A more recent addition to the game, this fast travel mod adds in a repairable motorcycle that you can use primarily for fast travel. It also has some storage ability and houses some camping gear, which is greatly useful with survival mode's save system.
It makes sense that there would be some of these smaller vehicles that could be repaired or at least made somewhat functional for quicker travel. The added benefits help out in survival mode, where you have more needs and your carrying capacity is limited.
Worthless Mod by Paddygarcia
Ever notice how even the most useless scraps of stuff in Fallout 4 had some sort of use? This mod adds in junk that is truly junk -- it is actually worthless in every sense of the word.
Isn't it weird that, after all these years following the great fallout, there's all this stuff and none of it is totally busted? You mean to tell me that this toaster, that has sat here for over 200 years, is still functional? Well, this mod fixes that.
A small immersion builder, Worthless Mod makes me enjoy the game that much more by realistically making things worthless.
So there we have it -- seven immersion mods that make Fallout 4 a more enjoyable experience for me -- and probably everyone else. Hopefully, some of these mods are new to you and you can enjoy them for the first time, seeing how they really change up the game, if only a little bit.
If you're hungry for more mods, try checking out some of these other great articles:
Published Feb. 18th 2017
With more than 600 hours invested into Fallout 4, I've found more than one way to spice up playing -- be it some truly in-depth character roleplaying or mods set to crank up the difficulty. When it boils down to it, I'm an immersion kind of guy. I really enjoy getting into character and thinking about things from a different perspective.
So with that in mind, let's take a look at some of the mods I feel boost immersion the most in Fallout 4 -- and are close to always in my load order.
Immersive Vendors by Xgrufijury
Ever thought that the vanilla vendor stalls just felt empty or lacking? I mean, aside from slight visual differences, they all felt samey. Immersive vendors fixes that by adding variety to the vendor stalls you can build at your settlements. It also populates the higher-end stalls with higher quality items to reflect its store level.
It's a minor mod but to me, it's all about those little details, especially since I really enjoy the settlement building aspect of Fallout 4. I also tend to spend a lot of time with setting up my settlements to look busier and more populated, so this mod is a big plus for me.
Eliminate Stupid Lines by Anbeegod
This is a gem of a mod that helps reduce the number of annoying generic dialog lines from generic NPCs. It's really immersion breaking, and kinda' stupid, to walk into a settlement that you own and have a random farmer say something like, 'Oh, you have a dangerous look about you. Hope you're not here for me.'
No, I'm not here for you -- I own this place. I'm the general of the Minutemen -- a defender of the common man of the wastes -- not some scummy raider. This mod helps to regulate some of those annoying lines based on your game progression choices and standings with various factions.
Rain of Brass by XLSJ
This is a really simple mod that extends the life of spent bullet casings and increases the area in which you can see them. Now, that might not seem like much of a mod, but don't knock it until you try it.
It makes the aftermath of a shootout look glorious. Spent casings litter the ground -- some still rolling down uneven terrain. It shows you just how awesome the battles are by being able to see all of the spent casings surrounding all the bodies you just stacked like a boss. Now, if only there was a mod so that you could smell that sweet gunpowder odor after going cyclic with the minigun..
TW Rome II 'Must Have' Mods (DEI 1.2) Roundup of the best mods on the workshop. Most are graphical improvement and/or tweaks and are all compatible with Radious or DEI. Im using them all at the moment with DeI 1.2 (DeI is awesome) without any problems whatsoever. Mods who need external dowloads read the mod description! Thx to all the modders for the hard work. Dec 05, 2017 11 Of Rome Total War 2’s Best Mods champLoo’s Gold Unit Compilation. This mod adds hundreds of new mods to. Rome: Total War Music. The Rome: Total War Music adds music from the first Rome Total War game. Four Turn Per Year Mod ( 4TPY ) This mod does what it says on the tin and changes. How can the answer be improved? Best rome 2 mods. Sarzibad Rome II 1 point 2 points 3 points 2 years ago One that I used for a while (before switching to DeI) was the Radious conversion. It adds loads of features into the campaign (which tbh I don't remember) but most noticeably/importantly, it adds many more units to each faction.
Long Range Bullet Holes by SLXJ
A companion mod of sorts to SLXJ's Rain of Brass mod, the Long Range Bullet Holes mod is another nice (albeit small) touch mod that does exactly what the name implies. In addition, it also makes it take longer for bullet holes to 'heal' and disappear.
These two mods together just make battles look glorious -- and like an actual fight went down. It's the little details that matter.
Automatically Lower Weapons by Pauderek
This is a different version than the first Lower Weapon mod that came out shortly following the release of Fallout 4. This mod adds increased time delay and checks for certain actions before raising/lowering your weapon.
If you're someone who has never held a weapon for a long time, you might not know that you're only ever pointing your weapon forward (or at your target for generally as long as you're firing in that direction). Guns are heavy blokes and your arms wouldn't be able to maintain a 'fire-ready' position for long. So this makes things a lot more realistic.
Lone Wanderer Fast Travel by LoneRaptor
A more recent addition to the game, this fast travel mod adds in a repairable motorcycle that you can use primarily for fast travel. It also has some storage ability and houses some camping gear, which is greatly useful with survival mode's save system.
It makes sense that there would be some of these smaller vehicles that could be repaired or at least made somewhat functional for quicker travel. The added benefits help out in survival mode, where you have more needs and your carrying capacity is limited.
Fallout 4 Raider Ending Mod Minecraft
Worthless Mod by Paddygarcia
Ever notice how even the most useless scraps of stuff in Fallout 4 had some sort of use? This mod adds in junk that is truly junk -- it is actually worthless in every sense of the word.
Isn't it weird that, after all these years following the great fallout, there's all this stuff and none of it is totally busted? You mean to tell me that this toaster, that has sat here for over 200 years, is still functional? Well, this mod fixes that.
A small immersion builder, Worthless Mod makes me enjoy the game that much more by realistically making things worthless.
So there we have it -- seven immersion mods that make Fallout 4 a more enjoyable experience for me -- and probably everyone else. Hopefully, some of these mods are new to you and you can enjoy them for the first time, seeing how they really change up the game, if only a little bit.
If you're hungry for more mods, try checking out some of these other great articles:
Published Feb. 18th 2017
Not only does Fallout 4's Project Valkyrie mod add 20 new quests and a handful of dungeons, bunkers, and player bases to the Commonwealth, it lets you alter the base game's ending.
Out now on Nexus Mods, it's billed as an expansion for similar player-made projects Fusion City Rising and Outcasts & Remnants, and it looks like this:
'Want to imprison Preston and execute Desdemona while brokering peace between the Institute and the Brotherhood?' asks the mod's co-creator Thuggysmurf. 'Kill everyone? Let the four major factions co-exist in harmony? Or something in between? Now you can.'
Thuggysmurf then links to this page which outlines a number of alternate ending scenarios. I'll let you leaf through those yourself, but know that Project Valkyrie lets you become the Director of the Institute and free the synths; challenge Elder Maxson for control of the Brotherhood of Steel; and determine the fate of characters who otherwise live or die in vanilla Fallout 4.
Thuggysmurf says the mod works regardless of which point in the game you're at, or which factions you've aligned with.
'You can play on a new save or any existing save,' they add. 'However, if you want to play 100 percent of the content, the Prydwen and Institute will need to be intact. If both the Prydwen and Institute are ashes, two of the main quests will be an hour shorter.'
Projet Valkyrie also boasts four fully-voiced companions. Have a gander at those in motion:
More information on all of that, including installation instructions, lives on Project Valkyrie's Nexus Mods page. Minecraft the simple life 2 mod pack download.
The most annoying thing about Fallout 4 has finally been fixed, courtesy of modders. Thank god.
If you’ve played Fallout 4, then you’re probably well-acquainted with the nightmare that is Preston Garvey’s endless settlement quests. It’s always the same: you save one shitty settlement, only to be instantly tasked with defending another crappy settlement where no sane human being should ever live. If you happen to play Fallout 4 on PC, however, know this: things don’t have to be this way. Really!
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Introducing “Disable Minuteman Radiant Quests,” by shad0wshayd3. It does exactly what it says on the tin. Per the mod description:
Have you ever wanted to travel across the Commonwealth and not have Preston breath down your neck about helping every settlement in the game three times a day from the same raider camp that was bothering them an hour ago? Well have I got the mod for you.
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Mind, this does not mean the settlement quests go completely away. They’re still there. The difference is, if you want to pursue the Minutemen settlement quests, you have to actively go to a settlement and take on quests from there. Additionally, depending on your settings, the quests don’t clutter up your Quests tabs.
In practice, what this means is that you can talk to Preston without having him automatically saddle you with a new settlement quest. Instead, he just gives you his normal dialogue, followed by the sweet, sweet sound of silence.
Amazing.